1. 使用的viewpager or something 使用錯誤的getFragmentManager() or getChildFragmentManager()
2. 該頁Fragment layout可能有異常,嘗試使用ViewGroup包妥善
2018年12月23日 星期日
2018年12月4日 星期二
Android Focus一些概念
android提供了一些焦点相关的属性,在现有的框架层下通过设置View的属性来获得焦点:
- android:focusable:设置一个控件能否获得焦点
- android:nextFocusDown:(当按下键时)下一个获得焦点的控件
- android:nextFocusDown:(当按下键时)下一个获得焦点的控件
- android:nextFocusLeft:(当按下键时)下一个获得焦点的控件
- android:nextFocusRight:(当按下键时)下一个获得焦点的控
**注意:**如果按下某个方向键时,想让焦点停留在自身,可以使用
android:nextFocusRight:"@null"
或者android:nextFocusRight:"@id/自身id"
這只有在對view是有效的,對viewgroup等類是無效的 原因在於
private View findNextUserSpecifiedFocus(ViewGroup root, View focused, int direction) {
// check for user specified next focus
View userSetNextFocus = focused.findUserSetNextFocus(root, direction);
View cycleCheck = userSetNextFocus;
boolean cycleStep = true; // we want the first toggle to yield false
while (userSetNextFocus != null) {
if (userSetNextFocus.isFocusable()
&& userSetNextFocus.getVisibility() == View.VISIBLE
&& (!userSetNextFocus.isInTouchMode()
|| userSetNextFocus.isFocusableInTouchMode())) {
return userSetNextFocus;
}
userSetNextFocus = userSetNextFocus.findUserSetNextFocus(root, direction);
if (cycleStep = !cycleStep) {
cycleCheck = cycleCheck.findUserSetNextFocus(root, direction);
if (cycleCheck == userSetNextFocus) {
// found a cycle, user-specified focus forms a loop and none of the views
// are currently focusable.
break;
}
}
}
return null;
} 他在搜尋usersetnextfocus是用該focus view去找的 viewgroup自然對於該function就無作用。
private View findNextUserSpecifiedFocus(ViewGroup root, View focused, int direction) {
// check for user specified next focus
View userSetNextFocus = focused.findUserSetNextFocus(root, direction);
View cycleCheck = userSetNextFocus;
boolean cycleStep = true; // we want the first toggle to yield false
while (userSetNextFocus != null) {
if (userSetNextFocus.isFocusable()
&& userSetNextFocus.getVisibility() == View.VISIBLE
&& (!userSetNextFocus.isInTouchMode()
|| userSetNextFocus.isFocusableInTouchMode())) {
return userSetNextFocus;
}
userSetNextFocus = userSetNextFocus.findUserSetNextFocus(root, direction);
if (cycleStep = !cycleStep) {
cycleCheck = cycleCheck.findUserSetNextFocus(root, direction);
if (cycleCheck == userSetNextFocus) {
// found a cycle, user-specified focus forms a loop and none of the views
// are currently focusable.
break;
}
}
}
return null;
} 他在搜尋usersetnextfocus是用該focus view去找的 viewgroup自然對於該function就無作用。
一般來說focusSearch是focus主要的來源,如果都不override他就是一路找到decorView?或許吧,使用FocusSearchInstance來找,那個Util會把子Views focusable的全找出來作排序用rect的方式去找最靠近的focus, 除非你有指定id. 原生的四大主件LinearLayout RelativeLayout ...全都沒有複寫這method. 只有Leanback library的元件才有,所以客製化的頁面UI幾乎全都要自己override這method來控制focus。至少我認為是這樣。
@Overridepublic View focusSearch(View focused, int direction) { View returnView = null; ViewParent trace = focused.getParent(); while (trace != null) { if (trace instanceof SlidingTabLayout) { returnView = FocusFinder.getInstance().findNextFocus((ViewGroup) trace, focused, direction); break; } else if (trace instanceof ViewPager) { returnView = FocusFinder.getInstance().findNextFocus((ViewGroup) trace, focused, direction); break; } trace = trace.getParent(); } if (trace instanceof SlidingTabLayout && direction == View.FOCUS_DOWN) { return pager; } if (trace instanceof ViewPager && direction == View.FOCUS_UP) { return tabs.getSelectedView(); } return returnView == null ? super.focusSearch(focused, direction) : returnView;}
以上是一些客製化的範例。
2018年6月22日 星期五
The concept of using Google api using javascript.
There are 2 stand ways to call the google-apis,
- Use oauth client
- Use oauth server-to server applications
Concept.
For 1. The oauth flows are pretty standard for any oauth2 applications.
First you ask permission to the user that granted you to access the calendar.
Then there is a access_token and a refresh_token.
So that you can access user’s calendar via that access_token.
For 2. This is under the G-suite admin authority to manipulating G-suite users data
using a delegated account.
Create a service account and let that account has access to the data you want to manipulate.
First you ask permission to the user that granted you to access the calendar.
Then there is a access_token and a refresh_token.
So that you can access user’s calendar via that access_token.
For 2. This is under the G-suite admin authority to manipulating G-suite users data
using a delegated account.
Create a service account and let that account has access to the data you want to manipulate.
The flow charts are
For 1.
Get token using oauth2 => Initialize an google-apis client with token and scopes =>
Use client to send the api
For 2.
Create Service Account Client in the google console =>
Create Security in G-suite app using G-suite admin account =>
JWT can make request to access G-suite users
Get token using oauth2 => Initialize an google-apis client with token and scopes =>
Use client to send the api
For 2.
Create Service Account Client in the google console =>
Create Security in G-suite app using G-suite admin account =>
JWT can make request to access G-suite users
There are 3 approach ways.
- Using javascript under the react app. https://developers.google.com/identity/protocols/OAuth2UserAgent
- Using googleapis in could-functions in node.js.
Implementation details.
For 2.
- To create a service account as a delegate.
- Use the credential to authorize the JWTclient.
- Add that service account to the calendar you want to manipulate.
- Manipulate calendar using AWT like google apis.
Reference of creating google calendar, setup gcp project.
2017年11月14日 星期二
Android Interacting with Other Apps using Messenger or AIDL
在Linux階層上的IPC,Android用了iBinder來包裝之間溝通的管道。iBinder有兩種形式可以傳遞資料。預備知識是使用android的service並且exported,可使其他application能夠喚起該service。
第一種是用Messenger封裝起來,使用Message來傳遞,開啟Service後,建立一個Messenger instance,使用Messenger的getBinder提出傳給service,而client也是透過取得的binder來創建Messenger來溝通。並且可以使用Messenger.replyTo來建立一個收訊息的接口來跟遠端service溝通。溝通的單位是bundle。
第二種是使用Android Interface Definition Language,簡單的說就是iBinder中定好溝通的規則,也就是functions。在server(service端)建立好iInterface的aidl實作的binder,在service中回傳該binder,然後在client端中也是用aidl檔承接轉型該ibinder至iInterface,雙方就透過iInterface中定義好的functions溝通。

一些概念解釋:
iBinder就是android中建立在ipc上的java層,用來使用ipc來溝通的。
Messenger其實就是封裝iBinder,使用Messenger類來透過ibinder來溝通。
AIDL則是在ibinder層先定義好傳輸資料,接著雙方用該接口來互動。該檔案需在sdk中編譯,並且對應相同的pacakge name,比如說你aidl package name是com.handsome.hydra你就得放在src/main/aidl/com/handsome/hydra/的資料夾下放IInterface.aidl,此後sdk編譯好後你才能使用IInterface.stub方法。
第一種是用Messenger封裝起來,使用Message來傳遞,開啟Service後,建立一個Messenger instance,使用Messenger的getBinder提出傳給service,而client也是透過取得的binder來創建Messenger來溝通。並且可以使用Messenger.replyTo來建立一個收訊息的接口來跟遠端service溝通。溝通的單位是bundle。
第二種是使用Android Interface Definition Language,簡單的說就是iBinder中定好溝通的規則,也就是functions。在server(service端)建立好iInterface的aidl實作的binder,在service中回傳該binder,然後在client端中也是用aidl檔承接轉型該ibinder至iInterface,雙方就透過iInterface中定義好的functions溝通。
一些概念解釋:
iBinder就是android中建立在ipc上的java層,用來使用ipc來溝通的。
Messenger其實就是封裝iBinder,使用Messenger類來透過ibinder來溝通。
AIDL則是在ibinder層先定義好傳輸資料,接著雙方用該接口來互動。該檔案需在sdk中編譯,並且對應相同的pacakge name,比如說你aidl package name是com.handsome.hydra你就得放在src/main/aidl/com/handsome/hydra/的資料夾下放IInterface.aidl,此後sdk編譯好後你才能使用IInterface.stub方法。
若你有使用ipc shared memory, message queue的經驗,基本上java那層就是封裝過的實作層,讓你用他們定義好的資料傳輸方式來使用ipc就是了。
2017年7月31日 星期一
Build nexus player AOSP
我用Virtualbox裝了Ubuntu14.04來安裝,比較保險,I like to do it in an old fashion way.
基本上全部的步驟都在document裡面了
https://source.android.com/source/requirements
我列出過程中需要注意的地方
基本上全部的步驟都在document裡面了
https://source.android.com/source/requirements
我列出過程中需要注意的地方
- adb usb driver跟fastboot usb driver是不同的
- fastboot某些權限需要root user. 只能跑在root user裡
export ANDROID_PRODUCT_OUT="/home/hydrated/Android/out/target/product/fugu"
Remote也辦法正常配對,我甚至認為這篇文章可以subtitle: how to pair your nexus remote without native supported.
好險有adb,用盡我對android的了解,終於找到辦法
好險有adb,用盡我對android的了解,終於找到辦法
1. 首先先用am start AddAccessoryActivity
am start -n com.android.tv.settings/.accessories.AddAccessoryActivity

am start -n com.android.tv.settings/.accessories.AddAccessoryActivity
2. 正常的remote配對方法,按下back and home,就能配對了。
3. 找到device後別開心,因為你按不下enter!(wtf again),好險一樣有adb
3. 找到device後別開心,因為你按不下enter!(wtf again),好險一樣有adb
shell input keyevent 66
..終於配對成功,只花兩天而已。然後software keyboard也沒支援,打wifi password時長這樣
另外一些make指令
..終於配對成功,只花兩天而已。然後software keyboard也沒支援,打wifi password時長這樣
fugu:/ $ input keyevent 46
fugu:/ $ input keyevent 43
fugu:/ $ input keyevent 29
fugu:/ $ input keyevent 41
fugu:/ $ input keyevent 51
fugu:/ $ input keyevent 29
fugu:/ $ input keyevent 42
fugu:/ $ input keyevent 32
fugu:/ $ input keyevent 33
fugu:/ $ input keyevent 46
fugu:/ $ input keyevent 66
adb shell input text 'password'
另外一些make指令
mmm -j32 packages/apps/TvSettings/QuickSettings/
其他build framework的啦,build kernel的啦都有,只是我的人生不需要去回想那些就是了...
其他build framework的啦,build kernel的啦都有,只是我的人生不需要去回想那些就是了...
2016年8月2日 星期二
Android Memory Inspection
- 我弄了一個script可以用來profile process的各種記憶體狀態,並且紀錄hprof file
[Github Link]
使用mat工具可以觀看hprof file. 需用hprof-conf轉檔。- google IO 示範memory analyzer的sample
- https://www.youtube.com/watch?v=_CruQY55HOk
中文blog翻譯
- 一些名詞解釋。
Shallow heap和Retained heap。Shallow heap表示對象本身所占內存大小,一個內存大小100bytes的對象Shallow heap就是100bytes。Retained heap表示通過回收這一個對象總共能回收的內存,比方說一個100bytes的對象還直接或者間接地持有了另外3個100bytes的對象引用,回收這個對象的時候如果另外3個對象沒有其他引用也能被回收掉的時候,Retained heap就是400bytes。
VSS - Virtual Set Size 虛擬耗用內存(包含共享庫占用的內存) - RSS - Resident Set Size 實際使用物理內存(包含共享庫占用的內存)
- PSS - Proportional Set Size 實際使用的物理內存(比例分配共享庫占用的內存)
- USS - Unique Set Size 進程獨自占用的物理內存(不包含共享庫占用的內存)
一般來說內存占用大小有如下規律:VSS >= RSS >= PSS >= USS
Overview
The aim of this post is to provide information that will assist in interpreting memory reports from various tools so the true memory usage for Linux processes and the system can be determined.
Android has a tool called procrank (/system/xbin/procrank), which lists out the memory usage of Linux processes in order from highest to lowest usage. The sizes reported per process are VSS, RSS, PSS, and USS.
For the sake of simplicity in this description, memory will be expressed in terms of pages, rather than bytes. Linux systems like ours manage memory in 4096 byte pages at the lowest level.
VSS (reported as VSZ from ps) is . This size also includes memory that may not be resident in RAM like mallocs that have been allocated but not written to. VSS is of very little use for determing real memory usage of a process.
RSS is the. RSS can be misleading, because it reports the total all of the shared libraries that the process uses, even though a shared library is only loaded into memory once regardless of how many processes use it. RSS is not an accurate representation of the memory usage for a single process.
PSS , i.e. if three processes all use a shared library that has 30 pages, that library will only contribute 10 pages to the PSS that is reported for each of the three processes. PSS is a very useful number because when the PSS for all processes in the system are summed together, that is a good representation for the total memory usage in the system. When a process is killed, the shared libraries that contributed to its PSS will be proportionally distributed to the PSS totals for the remaining processes still using that library. In this way PSS can be slightly misleading, because when a process is killed, PSS does not accurately represent the memory returned to the overall system.
USS is . USS is an extremely useful number because it indicates the true incremental cost of running a particular process. When a process is killed, the USS is the total memory that is actually returned to the system. USS is the best number to watch when initially suspicious of memory leaks in a process.
For systems that have Python available, there is also a nice tool called smem that will report memory statistics including all of these categories.
2016年7月28日 星期四
swift 語言一些心得
這其實是1.0的心得,現在已經出到3.0了 其實這份也不用看細節了,直接看一些特別的語法特性就好了。
https://drive.google.com/file/d/0B6BL3rjr8LORb3ptY2g0a3ZpQVE/view?usp=sharing
https://drive.google.com/file/d/0B6BL3rjr8LORb3ptY2g0a3ZpQVE/view?usp=sharing
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